huns vs mongols aoe2


You can get so many more cav archers because of their price reduction, that the small attack speed boost for mongol cav archers pales in comparison. I do know that I can get the best Feudal time as the Huns on Arabia out of all of the civs. Indians could also be a solid choice.

Their infantry also lacks the final armor upgrade as well as the Champion, making it rather weak overall.

Also, Mongols cant have intact eco,expecting that he will have tones of gold for siege onagers upgrade in early IMP, and then to mass like 2-3 onagers..

The faster ranges are also a nice bonus for the Hun player if they decide to tech into cav archers in the late game. Just mass mangs and defend with camels if you really have to. Remove ads? Also, with that bonus i am able to hunt deer comfortably, so maybe i can keep with hun speed.

I think in theory you can easily combine them with any civ that has FU arbs.

AFAIK it's a 17th C. humanist who suggested first that the Huns were descended from the Xiong Nu. I didn't embark on this suicidal mission by choice.

If I had to choose, I would probably pick Britons. Heavy cavalry archers would tear your halbs in seconds though, so it's not a big hole there. So quick-ish cav civ would do work here, with Franks probably being my first choice. I have no skilled enough with any of my favorite civs, so I don't mind to try other civs.

For getting such amount of res, Mongol needs good map control with at least 4 TCs around... Its not possible for Mongol to keep all this eco undamaged... if there is no units defense.

Mangudai is best range unit overall. Tech tree-wise, the Huns rank way below average in the Monk (missing four out of ten technologies), navy (no Cannon Galleon and Fast Fire Ship), and siege weapon … One of my friends I use to play with plays with either mongols or huns.

Play something that can keep up with the speed of Mangudai and provides some feudal aggro + castle age power-spike to allow the first castles go up, and you should be fine.

That being said: With the current state of cav archers, Huns mainly play as a cavalry civ with Scouts into Knights (and/or potentially Tarkans). But looks quite hard to me, that Mongol would have gold for all in same time.

r/aoe2: Community for AoE2 players. Thanks! Neither civ has bombard cannons, though, so you might be struggle with siege onager + meatshield in the late game. It also takes a lot of time, so this scenario in IMP, with Mongols who takes control with a lot of siege oangers, would rarely be realistic.

What are the best civs to be allied with mongols or huns?

As a cavalry archer civilization, the Mongols have excellent Cavalry Archers, arguably the best of all civilizations.

So much depends on the early game and economy, of course, but if you're both in a situation where resources aren't an issue just build a bunch of onagers, spam hussars in front of them, and then flatten both your men and his. As others have mentioned, some civs are as good as Mongols in lategame, like Saracens, Goths, Koreans and Celts - which all have ways to counter Mangudai.

This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. Personally I don't understand how mongol HCA can be said to be better v halbs than mangudai. JavaScript is disabled. In a random map game under the following conditions which civ would have the advantage and why. I have always wondered which civ would win under the exact conditions you listed.
I have no skilled enough with any of my favorite civs, so I don't mind to try other civs.

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I ran a test on the Hun Hussar vs the Mongol Hussar Post Imp, and the Mongol wins with 9 HP left out of 117. As Huns, I have a more stable rush.

Huns have one of the faster Scout rushes in the game, and Britons with their sheep bonus and faster archer ranges can keep up with that.

Also, I often find my micromanagement lax as the Mongols in that I fail to keep up with my population.

As Huns and Mongols both have Partian Tactics, and Mangudai also benefit from it, the only difference in their calvary archer is cost and power.

If you have castles, Elite Mangs + Hussars + Siege Onagers/Rams will spell doom for an unprepared enemy.

You're browsing the GameFAQs Message Boards as a guest. Cavalry Archers are cheaper than normal for the … Huns if it's for 1v1's because they cost less than Mongol's CA.

SitemapAdvertisePartnershipsCareersPrivacy PolicyAd ChoiceTerms of UseReport Ad, CA Privacy/Info We CollectCA Do Not Sell My Info. Interesting, best cav arch in the game for killing halbs is Mongol HCA; HCA do more damage to halbs than mangus, and Mong HCA fire faster meaning they are best for killing halbs.

But couldnt you do enough damage with the earlier feudal to negate the house building time and stable production?

I am more interested in the tech tree (to cover weaknesses) than any possible civ bonus.

Skirmishers and light cavalry counter archers and cavalry archers, respectively, and halberdiers of course counter horsemen. Also, he prefers that setting.

Personally, I think that the Huns are a bit better/quicker for those conditions, although I don't have the proof. How or can you edit units on scenario editor.

I usually dont pick Mongols because of that awkward slow eco period on the way to mangudai. I often need to build more houses at very bad times.

Mangudai > Hun CA for costs and everything.

and the other Feudal units are ineffective against Scouts anyway, 30% or not. My Mongol rush is faster by about 1:00, and I can pump archers and skirmishers from 2 ranges, and spearmen from 1 barracks constantly. Mongol HCA do more damage than Mangudai to halbs, Melkor.

But then, Briton archers have insane range, you can pick the onagers before they do much or any damage. My Huns rush is slower, but I can optionally pump men at arms if my opponent is heavy on skirmishers.

I think Mongols have slightly more advantage in dark/early feudal, and after that, Huns are slightly stronger in late feudal and castle age.

Remember, I list below as 1v1 and average players. A mass of Huns CA can kill them in Castle Age, Aztec/Mayans can go Rams + Elite Eagles much sooner than Mongols can get Mangudai massed. Their light cavalry have extra hit points and lin…

Become a premium member...... [url=http://aoczone.net/viewtopic.php?p=187938#p187938:2t4ivdma]28 May 2012 said: [url=http://aoczone.net/viewtopic.php?p=188385#p188385:2nl73aix]30 May 2012 said: Roguelife Perfectly Average 1v1 Tournament, Halloween showmatch! Mongols vs Huns Hi, during this quarantine i'm playing some AoE HD (aok & conquerors) and im playing with Mongols against a guy who plays with Huns. Watch Queue Queue. I think the Mongols are much better overall.

The test you are conducting helps to determine which is the best civ for rushing (but only up to the start of Castle age). Most the time he will wait til he makes 3 sc so an attack will be around 12 min at earliest, and you are already full walled by then.

The main problem on Mangudai is that they require castles to be built, so it'll take awhile until you mass them. And that's ignoring the siege bonus mangudai have which is quite extreme! Jurchen Fury established so firmly in another thread that the Xiong Nu were speaking a very close if not identical language to Turks (Tu Jue), Uyghurs (Hui Hu) and other turkic peoples.

The game does not reach imp because huns kills mongols before that.. hehe, well, 9qwert's point was that Huns will anyway beat Mongols, so game wont pass into Imp age. As such they don't really have an advantage in feudal age.

Not sure if ca is less cost efficient :P The siege attack boonus is what makes the difference. This video is unavailable. JavaScript is disabled.

Huns Cavalry archer bonus meant that if a person is flushing with 2-3 archery ranges. They have effective cavalry since in addition to Tarkans they can build Paladins for heavy duty combat and Cavalry Archers for quick ranged support. Unless you're talking about FE the mongols don't get a 30% HP bonus on their scouts, only on light cav and hussars.

You'll win eventually because paladins cost so much more.

(Mongols vs Huns), New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. If you do not have many Castles, making Arbalest + Hussars is not a bad idea either! And the hun cav archer bonus also definitely outperforms the mongol one.

Fire rate >. Hun will do CA raiding from all sides.. even 2-3 killed vilagers who are making a house, can interrupt Mongol's boom badly, making him housed... so much talking when all you got to do was post Randomcivil vs mr yo three huns vs mongols games..... Soooo... one time i tryed to play Mongols vs huns ( I was mongols ) I was gone fc with stone wall before he drushing ( i advanced 9:40 so i was got time to full stone wall ( age of stone walls;PP)) and how we know when huns trying to flush ( he didn't scout my walls probably really huge noob) he was tryed scouts rush.. he builded tower on my woods...Thankfully i was got other wood source.
Yeah i think the mangus and Mong hca fire same rate, Before thumb ring, HCA fire faster than mangudai, but after thumb ring, mangudai fire faster than HCA. We play 2v2 or 3v3, in any no-water map. My final, successful attack was one group of all Cavalry Archers to hunt villagers, a second group mainly Hussars and a few Cav Archers as a harassment/screening group, and a third of Onagers and Scorps to attack buildings. You can also use both heavy camels and halberdiers. The result is an approximate 2 minute "down time" as the Mongols after I hit Feudal where I'm trying to get some food together and I have to switch my villagers from berries to farms, because I've exhausted all of the deer and boars. Killing everything what huns can creat, including palas.

Their Cavalry Archers have a faster attack speed, making them excel at raiding enemy towns or picking off enemy units from a distance.

I find that there isn't a whole lot of difference between my 24 villager Mongol rush and my 21 villager Mongol rush, so i stick to the 21 villager build with Mongols. If you are being pressured, build units to counter your opponent. They will see Heavy Camels vs their Calv, so they will make more Halbs for example!

It's a very cheap and efficient army, and he can't really count on relying on the same mix against you because in the first place your better hussars give you and edge, but more importantly you can totally wreck his walking units with siege. If you went for cav archers instead of mangudai that might be your biggest fault. Take a pre-emptive strike and build Elite Skirms, Siege Onagers, or Arbalest! If you are in a commanding position, mass up your power units.

In Arena, I would say Mongols > Huns simply because Mongols have a stronger late imp (Better hussars, great siege, all important upgrades). 1400 ELOs Flempopo and Zupamann battle it out.

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